Contents: Paths toward integration -- Digital-age teaching and the iste standards for students -- Paths to technology integration -- Instructional use of technology -- Downloadable software -- Interactive internet -- Digital still cameras -- Leveraging technology for visual learning -- Leveraging technology for auditory learning -- Leveraging technology for kinesthetic/tactile learning -- Lever…
Contents: Understanding augmented, virtual, and mixed reality -- Why use AR, VR, and MR in education? -- Things to consider before you get started -- Successful implementation -- Getting started experiencing AR and VR -- Open collaboration and exploration -- From experience to creation -- Storytelling -- Preparing for the future of mixed reality.