Contents: Introduction : education's climate crisis -- Humanity over industry -- Collectivism over individualism -- Empowerment over control -- Minimalism over maximalism -- Process over product -- Flexibility over fixedness -- Conclusion : a marathon, not a sprint.
Contents: School research goes galactic / Sheena Kelly -- Larps for learning : live action role play / Aaron Vanek -- Building games as literary text / Kip Glazer -- Gamifying culinary arts / Tisha Richmond -- Game on : how a non-gamer learned to gamify her classroom / Carrie Baughcum -- Scavenger hunts / Rachelle Dene Poth -- Amazing race challenge / Michele Haiken -- Classcraft / Travis Phelp…