Book Features: Guidance for implementing a learner-directed program, including advocacy, management, differentiated instruction, and resources. Attention to the needs of specific groups of students, including preadolescents, gifted and talented learners, boys, and those with learning differences. Insights into reflective practice and strategies for assessment of learning.
Contents: Understanding augmented, virtual, and mixed reality -- Why use AR, VR, and MR in education? -- Things to consider before you get started -- Successful implementation -- Getting started experiencing AR and VR -- Open collaboration and exploration -- From experience to creation -- Storytelling -- Preparing for the future of mixed reality.